394 lines
12 KiB
Plaintext
394 lines
12 KiB
Plaintext
mxPlay User's Manual
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====================
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1.1 Introduction to mxPlay 1.0.0
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--------------------------------
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Phew... so it really happend... if you're reading this text it means our
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little child called mxPlay is finally released.
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Everything started with the one post on our local Atari list for Czech and
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Slovak Atari fans, where one guy has complained he isn't able to use great
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MegaPlayer under CT60 and that is bad there's no decent player for so many
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formats... Some guy on dhs.nu came with the idea to make plugins to FalcAMP,
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but it seems FalcAMP development is quite slow (I asked Frost about release
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date but he's hunting bugs so no release date is know yet :( ) and even no
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plugin API is known...
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Final 'ass-kick' was Xi's reply to my comment "Did you see the new GemAce and
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GemMod? They looks pretty nice!" in style "Yeah, that's nice, but hell, I
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don't want to have nice player for mods, nice player for ace songs and
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another nice one for mp3s.. I want one, good looking player with the
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playlist!". Oh yes, here it really started.
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After some discussion we came to the point "That's damn easy to make it! We
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have many free replay routines for various formats, we'll make some lame gem
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interface to it, hmm, maybe playlist will be a little bit tricky, but this
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could be done in 1-2 weeks!". So, 3 months passed very fast and here you are,
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mxPlay player with playlist, skins, plugins, open code and the coolest user
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features from the plenty of other players ;)
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Maybe you're wondering what the hell we did make on this for about 3 months.
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Firstly, I'm democoder. I didn't know nearly anything about GEM. So getting
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touch with this kind of programming was a new experience for me. Secondly,
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every day we come with new ideas what should we add, my TODO list was (and
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still is) full of things to implement...
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1.2 Introduction to mxPlay 2.0
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------------------------------
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Unbelievable, nearly exactly seven years later and I'm updating final bits of
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the new version :) Frankly, I considered this project dead as there was very
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little of interest from Atari users and I personally don't use Atari for
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daily work anymore so I didn't really miss a software like this.
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But then again, some magic has happend :) Some time in December I found a
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website with Turrican II modules and I realized that I have no clue how to
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replay this on my Linux PC. So I googled a little and found the XMP project.
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Out of curiosity I read its API documentation and I immediately realized how
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easy this would be to port over to our platform.
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In about the same time someone asked on dhs about some DSPMOD usage example
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and ggn reminded him about mxPlay...
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All of this somehow led me to the feeling that I should at least try to make
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the project compilable again and perhaps I could try to hack an XMP plugin,
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as a proof of concept.
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Of course, I coded a simple XMP player in like few hours. So only some tweaks
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to Makefile, code a wrapper to the player and we're done, right? Right :)
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Immediately as I started mxPlay, I saw a bug here and there and a better way
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how to do this and that and ... fuck, I spent 2 months only fixing bugs.
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There's very few new features, if any. Only bugfixes, bugfixes, bugfixes. For
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some crazy reason I decided also to finish all the remaing plugins (as it's
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clear nobody would do that), that led to another delays and frustration.
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But, in the end... I've caught really a lot of bugs, improved stability a
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lot, I can't understand how the player could work at all before. Now, if you
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use only ASAP and XMP plugins, you can even remove the "Super" flag from
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mxPlay.prg, it's 100% OS friendly and safe even under memory protection. This
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is a thing never seen on Atari before ;-) And bonus - you've got a FireBee
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version, too.
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Current state is a reasonable compromise between functionality and release
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date. Most of the code is still (7 years old!) mess, it made me puke several
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times. A lot of things could have been done but I really wanted to get rid of
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it. If there's any volunteer ...
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1.3 Introduction to mxPlay 2.1
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------------------------------
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Few weeks after the alpha phase (called 'release' in public ;)) I'm happy to
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bring you the la(te)st version of mxPlay. Generally, not much to mention:
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- 'Play' initiates playback even if no file is selected on startup
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- all dialogs are properly iconified and reopened
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- plugin path is now set separately for FireBee and ARAnyM, no more messing
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with copy and rename
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- XMP plugin is compiled against the latest version, MTMs and DMFs yet work
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- oh and by the way, a plugin for full featured MPEG-1 audio layer I, II and
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III is included ;)
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Btw, thanks to the MPG123 plugin I discovered that sample frequency in ARAnyM
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is set wrong all the time, i.e. all ASAP and XMP modules I had heard were about
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10% slower :))) Oh my.
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2. Features
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-----------
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- modern user interface
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- fully skinable GUI
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- compatible from the simple TOS to the latest XaAES
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- best d&d / va-start / long name support you've ever seen
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- memory protection friendly
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- multitasking support, windowed dialogs
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- universal plugin API which allows you to take any kind of replay routine
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and to adapt it to mxPlay
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- it's free!
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- open development, anyone can contribute / bugfix
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- recursive directory/file adding with autodetection for supported formats
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and a lot of more ...
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3. Windows
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----------
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Here you'll find brief description of each mxPlay's window.
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3.1 Panel
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The heart of mxPlay. You don't need to top the panel, button will be
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activated even on untopped panel.
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3.1.1 Play
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Play the current song. If no song was selected it will be played either the
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first file in playlist or the random song (in the case 'Random' button was
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activated, see bellow)
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3.1.2 Stop
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Self-explaining.
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3.1.3 Pause
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Pause playing. Please note not every plugin supports this function. Click on
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this button again to continue playing.
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3.1.4 Previous Subsong
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Playback must be active to make this work (currently ASAP and SNDH plugin).
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3.1.5 Next Subsong
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Playback must be active to make this work (currently ASAP and SNDH plugin).
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3.1.6 Next Song
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Play the next song in the playlist.
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If you're at the end of playlist and the 'Repeat' button was activated (see
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bellow) as next file will be taken the first one.
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If 'Random' button was activated, next song will be choosen randomly.
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3.1.7 Previous Song
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Play the previous song in the playlist. Please note previous song will be
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played even in random mode, no random selection as done in Aniplayer!
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3.1.8 Playtime
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By clicking on the playtime you change time addition/substraction a la Winamp
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or XMMS. Please note that most of the plugins do not support time reporting
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so a hardcoded value is used (3 minutes). You can change this in mxplay.inf.
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3.1.9 Repeat
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Wrap to the begin of playlist when requested for the next song and we're on
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the last entry in the playlist.
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3.1.10 Random
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Activate random song selection. 'Repeat' button has no sense then.
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3.1.11 Mute
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Mute the playing. This function must be present in the plugin.
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3.1.12 Volume Slider
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Increase or decrease volume level. It even watches for current sound system
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status so you can try to play with volume in some CPX and you will see the
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effect :)
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3.1.13 Playlist
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Open/close playlist.
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3.1.14 Module Info
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Open/close module info dialog.
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3.1.15 Plugin Info
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Open/close plugin info dialog.
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3.1.16 About
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Open/close information about application.
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3.2 Playlist
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The best playlist for our little Atari :)
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3.2.1 Add file
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Add file(s) to the playlist. Please note your fileselector has to support
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Selectric and/or MagiC/XaAES fileselector protocol to select more than one
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file. Except the Selectric and MagiC/XaAES it does Hugo for example.
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3.2.2 Add Directory
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Add director(y|ies) to the playlist. It's fully recursive operation so, yes,
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you can take your music partition and open it in mxPlay! If your fileselector
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doesn't allow you to select exact directory, open such directory, clear
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"filename" field and press RETURN.
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3.2.3 Select All
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Select all entries in the playlist. If you press SHIFT key, it will do
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inverse operation - i.e. deselecting selected files and vice versa.
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3.2.4 Remove
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Remove selected files. No stupid questions, so beware.
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3.2.5 Load Playlist
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Load .m3u file. Yes, that's the file from winamp and others :)
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3.2.6 Save Playlist
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Save .m3u file.
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3.3 Module Info
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Here you can find some information about currently played module as provided
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by plugin. Enabled (not shaded) arrows mean you can scroll left and/or right
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to see the full text (better is to resize window I think ;)
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3.4 Plugin Info
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Similar to Module Info but you're allowed even enter some values. It could be
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simple on/off flag or numerical/text parameter. If there are up and down
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arrows you can scroll with them (sorry no resize at this time...)
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3.5 About
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Simple about dialog. Here you can read the license under which is mxPlay
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released and the current version.
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4. Keyboard Shortcuts
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---------------------
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4.1 (SHIFT) CTRL + O
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Open (and add to playlist) file(s) or (with SHIFT) director(y|ies).
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4.2 CTRL + Q
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Quit application.
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4.3 SPACE
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Pause playing.
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4.4 CTRL + P
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Start playing.
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4.5 CTRL + S
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Stop playing.
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4.6 (SHIFT) UP ARROW
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If in playlist, move up (1 entry or whole page with SHIFT)
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4.7 (SHIFT) DOWN ARROW
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If in playlist, move down (1 entry or whole page with SHIFT)
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4.8 (SHIFT) CTRL + A
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Select all entries in the playlist or (with SHIFT) make opaque to the current
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state.
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4.9 DELETE
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Delete selected entries from the playlist.
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4.10 INSERT
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Activate 'Repeat' button.
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4.11 CLR HOME
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Activate 'Random' button.
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4.12 (SHIFT) TAB
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Open/close Module info or (with SHIFT) Plugin info dialog.
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4.13 HELP
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Open/close About dialog.
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4.14 UNDO
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Activate 'Mute' button.
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4.15 NUM /
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Change the current skin. Change is done in realtime but only if there's no
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playback.
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4.16 NUM (
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Play previous song in the playlist.
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4.17 NUM )
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Play next song in the playlist.
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4.18 NUM *
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Open/close playlist.
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5. Supported protocols
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----------------------
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5.1 ARGV
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You can assign some file type, e.g. *.mp2 to mxPlay and then just click on
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the mp2 files and mxPlay will open & play such file. The filename could be
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even with spaces, bigger than 8+3 characters etc. Please note, not all
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desktops support this, see file BUGS for details.
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5.2 VA-START
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If you go in the way described in 5.1 you can double-click on the file during
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song playing and mxPlay will update its playlist and begin to play this file.
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5.3 Drag & Drop
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You can take files, directories and even hard disk icons and place it onto
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mxPlay, everything will go as you expect! Full support for long names.
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6. Thanks
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---------
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At first I would like to thank to all people who decided to publish their
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source codes. Without them there's no mxPlay. So for others - please, support
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free software, release your source code - it helps all of us. Very good
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example is zView, really good work, Zorro!
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Next I have to thank Xi, my never-tired-for-another-bugreport friend ;),
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without your usefull hints about application architecture and without your
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massive support I doubt I finish mxPlay in this look and functionality.
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Also thanks to people on MiNT list, they helped me sometimes when I was in
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total dark :)
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And at last but not least I have to thank YOU, Atari fan, you're still using
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Atari computers!
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7. Contact
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----------
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Don't forget mxPlay is FREE SOFTWARE that means everyone can contribute to
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and/or bugfix the current version. If you can't code you can make skins. If
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you can't make GEM dialogs, you can test mxPlay, spell-check documentation,
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think about new features, ... help is always welcome.
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You can reach me 7 days of week at:
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miro dot kropacek at gmail dot com
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Xi is the author of skins, the most of plugins and he is the very good
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beta-tester, you can reach him at:
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xi at napri dot sk
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... happy playing!
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