Files
FireBee_Setup/devtools/ahcccf.bin/sinclude/falcon.h
2022-10-02 10:09:40 +02:00

93 lines
3.6 KiB
C

#define VERTFLAG 0x0100
#define STMODES 0x0080
#define OVERSCAN 0x0040
#define PAL 0x0020
#define VGA_FALCON 0x0010
#define TV 0x0000
#define COL80 0x08
#define COL40 0x00
#define BPS16 4
#define BPS8 3
#define BPS4 2
#define BPS2 1
#define BPS1 0
#define NUMCOLS 7
typedef struct
{
short blocktype;
long blocksize;
void *blockaddr;
} DSPBLOCK;
long locksnd( void );
long unlocksnd( void );
long soundcmd( short mo, short data );
long setbuffer( short reg, void *begaddr, void *endaddr );
long setmode( short mo );
long settracks( short playtracks, short rectracks );
long setmontracks( short montrack );
long setinterrupt( short src_inter, short cause );
long buffoper( short mo );
long dsptristate( short dspxmit, short dsprec );
long gpio( short mo, short data );
long devconnect( short src, short dst, short srcclk, short prescale,
short protocol );
long sndstatus( short reset );
long buffptr( long *ptr );
short Dsp_LoadProg( char *file, short ability, char *buffer );
long Dsp_LodToBinary( char *file, char *codeptr );
void Dsp_DoBlock( char *data_in, long size_in, char *data_out,
long size_out );
void Dsp_BlkHandShake( char *data_in, long size_in, char *data_out,
long size_out );
void Dsp_BlkUnpacked( long *data_in, long size_in, long *data_out,
long size_out );
void Dsp_InStream( char *data_in, long block_size, long num_blocks,
long *blocks_done );
void Dsp_OutStream( char *data_out, long block_size, long num_blocks,
long *blocks_done );
void Dsp_IOStream( char *data_in, char *data_out, long block_insize,
long block_outsize, long num_blocks,
long *blocks_done );
void Dsp_RemoveInterrupts( short mask );
short Dsp_GetWordSize( void );
short Dsp_Lock( void );
void Dsp_Unlock( void );
void Dsp_Available( long *xavailable, long *yavailable );
short Dsp_Reserve( long xreserve, long yreserve );
void Dsp_ExecProg( char *codeptr, long codesize, short ability );
void Dsp_ExecBoot( char *codeptr, long codesize, short ability );
void Dsp_TriggerHC( short vector );
short Dsp_RequestUniqueAbility( void );
short Dsp_GetProgAbility( void );
void Dsp_FlushSubroutines( void );
short Dsp_LoadSubroutine( char *codeptr, long codesize, short ability );
short Dsp_InqSubrAbility( short ability );
short Dsp_RunSubroutine( short handle );
short Dsp_Hf0( short flag );
short Dsp_Hf1( short flag );
short Dsp_Hf2( void );
short Dsp_Hf3( void );
void Dsp_BlkWords( void *data_in, long size_in, void *data_out,
long size_out );
void Dsp_BlkBytes( void *data_in, long size_in, void *data_out,
long size_out );
char Dsp_HStat( void );
void Dsp_SetVectors( void (*receiver)( ), long (*transmitter)( ));
void Dsp_MultBlocks( long numsend, long numreceive,
DSPBLOCK *sendblocks, DSPBLOCK *receiveblocks );
short Vsetmode( short modecode );
short mon_type( void );
long VgetSize( short mo );
void VsetSync( short flag );
void VsetRGB( short index, short count, long *array );
void VgetRGB( short index, short count, long *array );
void VsetMask( short ormask, short andmask, short overlay );