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ResourceMaster v3.5
#C 12@0@0@0@
#N 99@12@AZAazA___ _@AZAaza090___ _@@_@
#R 0@0@2@1@2@1@
#M 0001011@1397179725@7728@501@
#T 0@1@MENU@@15@@
#O 7@28@ME_INFO@@
#O 9@28@ME_EDIT@@
#O 10@28@ME_SLIDER@@
#O 11@28@ME_TEXT@@
#O 12@28@ME_OBJECT@@
#O 14@28@ME_QUIT@@
#T 1@2@MAIN@@9@@
#O 2@26@MA_3D@@
#O 3@26@MA_ROUND@@
#O 5@21@MA_LIST@@
#O 6@21@MA_CIRC@@
#O 7@26@MA_MOD@@
#O 8@26@MA_EXIT@@
#T 2@2@TEXTWIN1@@4@@
#O 2@26@TE_ICONS@@
#O 3@26@TE_FONT@@
#T 3@2@ICONS@@13@@
#O 1@31@IC_FOLDER@@
#O 2@20@IC_POP@@
#O 3@28@IC_FIRST@@
#O 11@28@IC_LAST@@
#O 12@31@IC_BAR@@
#T 4@2@EDIT@@13@@
#T 5@2@TABS@@7@@
#O 1@26@RE_BUTTON1@@
#O 2@26@RE_RAHMEN1@@
#O 3@26@RE_RAHMEN2@@
#O 4@26@RE_BOXCHAR@@
#O 5@26@RE_TEXT@@
#O 6@26@RE_FRAME@@
#T 6@2@BUTTONS@@15@@
#T 7@2@FRAME1@@20@@
#T 8@2@FRAME2@@18@@
#T 9@2@BOXCHARS@@33@@
#T 10@2@TEXTS@@20@@
#O 19@29@TE_EDTEXT@@
#T 11@2@FRAME@@11@@
#c 5999@

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# Config-file for SysGem-Overlay for ResourceMaster from Version 3.0 on
# A hash introduces a comment. The rest of the line will be ignored.
# Empty lines are permitted as well.
# Enable3D switches the 3D-display on (1) or off (0).
# Works only if 16 colours or more are available.
Enable3D=1
# SysGem can draw buttons in two ways: Square-cornered (0) and
# slightly rounded (1).
UseRoundButtons=1
# Custom edit fields on (1) or off (0)
UseOwnEditFields=0
# Draw frames round edit fields (1) or not (0)
SetMonoEditFrame=0
# Thorsten Bergner on (1) or off (0)
IchbinThorsten=0
# The following values are available for colours:
# 0 = White, 1 = black, 2 = red, 3 = green, 4 = blue, 5 = cyan, 6 = yellow
# 7 = magenta, 8 = light grey, 9 = dark grey, 10 = dark red, 11 = dark green
# 12 = dark blue, 13 = dark cyan, 14 = dark yellow, 15 = dark magenta
# With this command you can determine in which colour the texts in the
# Frame-boxes is to be drawn.
FrameTextColor=2
# With this command you can determine in which colour the shortcuts
# are to be drawn.
ShortCutColor=2

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SysGem-Overlay v 0.04
=====================
This small program (sgemovl.ovl) is an overlay for ResourceMaster from
Version 3.0 on. With it it's possible to test the appearance of Resources
already while they are being created.
This overlay is written specially for the objects of the SysGem Library.
SysGem was programmed by Andreas Pietsch:
http://home.t-online.de/home/a.pietsch/
I, Gerhard Stoll, am responsible for the overlay. For this I have written
only a rump-program. Apart from this the original functions of SysGem are
used.
1. Installation
===============
1.1 RSM 3.0
-----------
Just copy the files "sgemovl.ovl" and "sgemovl.cnf" into the RSM "modules"
folder and rename them to "rsm.ovl" and "rsm.cnf".
1.2 RSM 3.2
-----------
Just copy the files "sgemovl.ovl", "sgemovl.cnf" und "sgemovl.rsc" into
the RSM "modules" folder.
2. Configuration
================
Besides the overlay itself there is also the file "sgemovl.cnf". There
the behaviour of the overlay can be set. More details will be found in
the commented file.
From RSM Version 3.2 onwards you can call up a configuration dialog. With
this various settings can be altered. In addition the overlay makes
available its own Toolbox for dialogs.
3. Problems
===========
When moving objects you may get some smearing.
4. Contact
==========
Gerhard Stoll @ LU (MausNet) - only mails below 16 KByte!