/* * Interrupts * * Handle interrupts, the levels. * */ #include #include "bas_utils.h" #include "interrupts.h" #include "MCF5475.h" extern uint8_t _rtl_vbr[]; #define VBR ((uint32_t **) &_rtl_vbr[0]) /* * register an interrupt handler at the Coldfire interrupt controller and add the handler to the interrupt vector table */ int register_handler(uint8_t priority, uint8_t intr, void (*func)()) { int i; uint8_t level = 0b01111111; uint32_t **adr = VBR; intr &= 63; priority &= 7; if (intr <= 0) return -1; for (i = 1; i < 64; i++) if (i != intr) { if ((MCF_INTC_ICR(i) & 7) == priority) CLEAR_BIT_NO(level, (MCF_INTC_ICR(i) >> 3) & 7); } for (i = 0; 1 < 7; i++) if (level & (1 << i)) break; if (i >= 7) return -1; /* * Make sure priority level is high, before changing registers */ __asm__ volatile ( "move.w sr,d0\n\t" "move.w d0,-(sp) \n\t" "move.w #0x2700,sr\n\t" : : : "sp","d0","memory" ); if (intr < 32) CLEAR_BIT(MCF_INTC_IMRL, (1 << intr)); else CLEAR_BIT(MCF_INTC_IMRH, (1 << (intr - 32))); MCF_INTC_ICR(intr) = MCF_INTC_ICR_IP(priority) | MCF_INTC_ICR_IL(i); adr[64 + intr] = (uint32_t *) func; /* first 64 vectors are system exceptions */ /* * Return the saved priority level */ __asm__ volatile ( "move.w (sp)+,d2\n\t" "move.w d2,sr\n\t" : : : "sp","d2","memory" ); return 0; }