removed stupid "volatile void" declaration

This commit is contained in:
Markus Fröschle
2012-11-28 04:18:13 +00:00
parent 1da2567df4
commit e7e5347c70
2 changed files with 2 additions and 2 deletions

View File

@@ -10,7 +10,7 @@
# can be either "Y" or "N" (without quotes). "Y" for using the m68k-elf-, "N" for using the m68k-atari-mint # can be either "Y" or "N" (without quotes). "Y" for using the m68k-elf-, "N" for using the m68k-atari-mint
# toolchain # toolchain
COMPILE_ELF=Y COMPILE_ELF=N
ifeq (Y,$(COMPILE_ELF)) ifeq (Y,$(COMPILE_ELF))
TCPREFIX=m68k-elf- TCPREFIX=m68k-elf-

View File

@@ -26,7 +26,7 @@ extern volatile long _VRAM; /* start address of video ram from linker script */
* wait for the specified number of us on slice timer 0. Replaces the original routines that had * wait for the specified number of us on slice timer 0. Replaces the original routines that had
* the number of useconds to wait for hardcoded in their name. * the number of useconds to wait for hardcoded in their name.
*/ */
inline volatile void wait(uint32_t us) inline void wait(uint32_t us)
{ {
uint32_t target = MCF_SLT_SCNT(0) - (us * 132); uint32_t target = MCF_SLT_SCNT(0) - (us * 132);