first (crude) implementation for Radeon console output
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63
BaS_gcc/include/conout.h
Executable file
63
BaS_gcc/include/conout.h
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#ifndef __CONOUT_H__
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#define __CONOUT_H__
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#include "bas_types.h"
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/*
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* conout.h - lowlevel color model dependent screen handling routines
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*
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*
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* Copyright (C) 2004-2016 by Authors:
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*
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* Authors:
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* MAD Martin Doering
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*
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* This file is distributed under the GPL, version 2 or at your
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* option any later version. See doc/license.txt for details.
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*/
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/* Defines for cursor */
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#define M_CFLASH 0x0001 /* cursor flash 0:disabled 1:enabled */
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#define M_CSTATE 0x0002 /* cursor flash state 0:off 1:on */
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#define M_CVIS 0x0004 /* cursor visibility 0:invisible 1:visible */
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/*
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* The visibility flag is also used as a semaphore to prevent
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* the interrupt-driven cursor blink logic from colliding with
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* escape function/sequence cursor drawing activity.
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*/
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#define M_CEOL 0x0008 /* end of line handling 0:overwrite 1:wrap */
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#define M_REVID 0x0010 /* reverse video 0:on 1:off */
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#define M_SVPOS 0x0020 /* position saved flag. 0:false, 1:true */
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#define M_CRIT 0x0040 /* reverse video 0:on 1:off */
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/* Color related linea variables */
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extern int16_t v_col_bg; /* current background color */
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extern int16_t v_col_fg; /* current foreground color */
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/* Cursor related linea variables */
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extern uint8_t *v_cur_ad; /* current cursor address */
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extern int16_t v_cur_of; /* cursor offset */
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extern int8_t v_cur_tim; /* cursor blink timer */
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extern int8_t v_period;
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extern int16_t disab_cnt; /* disable depth count. (>0 means disabled) */
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extern int8_t v_stat_0; /* video cell system status */
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extern int16_t sav_cur_x; /* saved cursor cell x */
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extern int16_t sav_cur_y; /* saved cursor cell y */
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/* Prototypes */
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extern void ascii_out(int);
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extern void move_cursor(int, int);
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extern void blank_out (int, int, int, int);
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extern void invert_cell(int, int);
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extern void scroll_up(int);
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extern void scroll_down(int);
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#endif /* __CONOUT_H__ */
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